From Hobby to Code in English: Creating Programmatic Objects

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"From Hobby to Code in English: Creating Programmatic Objects"

(Від хобі до коду англійською мовою: створення програмних об’єктів")

 

Бінарний урок: Інформатика + Англійська мова

6 клас

 

Subject Areas: English + ICT (Scratch Programming)
Grade: Form 6 (Ages 11–12)
Level: A1+/A2 (CEFR)
Topic: Creating a Scratch object with an algorithm, using English commands and hobby vocabulary
Duration: 45–60 minutes
Materials: projector, computers with Scratch, worksheets, markers, whiteboard, set of smiles, Wider World 1 2nd edition

Lesson Objectives

By the end of the lesson students will be able to:

  • Identify and name objects and commands in Scratch in English.
  • Understand and use basic algorithmic thinking.
  • Talk about their hobbies in English using simple sentences.
  • Create a mental map of hobbies.
  • Write or build a simple Scratch algorithm for a dialogue about hobbies, using basic commands.

Lesson Structure

I. Warm-Up and Introduction (5 minutes)

Aim: Activate background knowledge, set the topic, introduce vocabulary.

  1. Teachers greet the class and tells about the objectives of the lesson (in English and Ukrainian)
  2. Game: match your emotions at the beginning of the lesson with the smiles

e.g.: happy, excited, sad, excited, tired, surprised…

 

II. English + ICT Input (15 minutes)

What is a Scratch object? What is an algorithm? What are commands?

Activities:

  1. ICT teacher demonstrates Scratch interface on screen:
  • Sprite (object)
  • Script area
  • Command blocks
  1. English teacher presents key Scratch commands in English, ICT teacher checks and provides with a link for interactive task
  2. Teacher writes the word “HOBBIES” on the board.

Brainstorm:

“What do you like to do in your free time?”
Students share short answers: “I like playing football.” “I like drawing.” “I act in the theatre.”

Teacher shows pictures (football, theatre, drawing, coding) and introduces key vocabulary.

 

Key vocabulary:

  • Hobbies: football, theatre, drawing, coding, dancing, singing, acting
  • Verbs: play, like, go to, act
  • Phrases to talk about suggestions: Why don’t we…, Let’s…, What about…., etc.
  1. Create a visual mind map about hobbies on the board.
    Center: Hobbies
    Branches: football, theatre, drawing, coding, etc.
     

III. Guided Practice: Scratch Mini-Project (20 minutes)

Create a simple Scratch dialogue about suggestions and hobby in English.

  1. Students open Scratch and choose or draw a sprite (e.g., a footballer or actor).
  2. Teacher guides students step-by-step to add commands:
  1. Students present their dialogues

 

VI. Reflection & Wrap-Up (5 minutes)

  1. Discuss: What students liked/did like, if it was hard/easy, if they like to do something like that n the future.
  2. Online game

 

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